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1. Wormholes in Dominion - in Player Features and Ideas Discussion [original thread]
We dont need sovereignty, we already have a more secure home than 0.0 alliances. The only reason I can see sov being useful is for putting up outposts which we dont really need. A small dockable station with no link to sov for WH's however could ...
- by Ace Secunda - at 2009.10.26 18:44:00
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2. Please Give Us A Wormhole Outpost........ - in Player Features and Ideas Discussion [original thread]
Who said anything about being 'safe', we just want to swap our damn subsystems without going all the way to empire :D 'If I can't blow it up It don't exsist'
- by Ace Secunda - at 2009.10.03 11:46:00
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3. Please Give Us A Wormhole Outpost........ - in Player Features and Ideas Discussion [original thread]
To be honest, we would keep the POS's and just use the outpost to refit T3 subs!!! And charge 20 mil docking fee and 100 mil for core scan probe launchers (probes not included) :D 'If I can't blow it up It don't exsist'
- by Ace Secunda - at 2009.10.03 10:52:00
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4. Please Give Us A Wormhole Outpost........ - in Player Features and Ideas Discussion [original thread]
I know WH space was never really created to be settled in but as more and more corps move into Wormhole Space and perfect their ways of dealing with their Sleeper neighbours now may be a good time to offer a wormhole based station that people can ...
- by Ace Secunda - at 2009.10.01 18:10:00
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5. Ideas for making wormholes better. - in Player Features and Ideas Discussion [original thread]
Edited by: Ace Secunda on 28/08/2009 18:18:53 My two cents as a Pilot also with great knowledge of Wormhole Space. I would like to see.... 1) A wormhole outpost so we have somewhere to change out T3 subsystems and can offer 'friendly' travel...
- by Ace Secunda - at 2009.08.28 18:18:00
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6. Wormhole Stabilization Module - in Player Features and Ideas Discussion [original thread]
That sounds good too :D 'If I can't blow it up It don't exsist'
- by Ace Secunda - at 2009.07.06 18:44:00
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7. Wormhole Stabilization Module - in Player Features and Ideas Discussion [original thread]
A POS structure that allows you to keep 1 WH from the system your POS is located in open permanently, this would only be possible with a WH to another WH space system and the module would be outside the shield making it attackable even without POS...
- by Ace Secunda - at 2009.07.06 18:16:00
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8. cynabal fix? - in Player Features and Ideas Discussion [original thread]
I love my cynabal, have an ashimu and a phantasm too and for 50% the cost the Cynabal is freaking awesome, my favourite by far....... 'If I can't blow it up It don't exsist'
- by Ace Secunda - at 2009.03.24 15:36:00
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9. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
From a CCP Developer, Quote: Problem with user generated content is you end up with a few thousand variations of ***** as the system names and we have issues with caching the names across the entire server so we tend to steer clear of allow...
- by Ace Secunda - at 2009.03.23 09:57:00
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10. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
Ahhhhh, but it doesnt matter that the sleepers are present, we are not naming them for the sleepers, we are naming them for the human race so that we know much easier where we are AND so that the people who managed to find them/set up a pos in the...
- by Ace Secunda - at 2009.03.19 14:13:00
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11. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
Well they have a lot more time now apparently since they dont have to look after a classic AND premium client where updates and the likes are concerned ehem ehem CCP :D I vot for CCP Chronotis to get the job of sorting through all the mails and a...
- by Ace Secunda - at 2009.03.19 12:34:00
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12. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
But that doesn't really answer my post, should people get to name the systems? Would people like to name them? 'If I can't blow it up It don't exsist'
- by Ace Secunda - at 2009.03.18 17:34:00
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13. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
I was thinking allow them to be named by the players too keep the 'exploration' theme, people who find stars in the real world get too name them and to be honest CCP will have the overall say in the naming when they are submitted. Also you could m...
- by Ace Secunda - at 2009.03.17 11:16:00
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14. An Idea with Wormholes - in Player Features and Ideas Discussion [original thread]
I was sitting in my ship grabbing supplies from Empire and running it through a Wormhole straight to my base of ops in 0.0 (greatest WH ever) when I had a brain fart! Why do we have to keep the names of wormholes to J124343 blah blah, as pioneers...
- by Ace Secunda - at 2009.03.17 10:19:00
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